Artificial Intelligence or Skynet?

 I remember playing a game called Metal Gear Solid: Peace Walker, and the game was centralized around the weaponization of artificial intelligence. You have these boss fights against unmanned machines. They're even named after the stages of a butterfly's development (Chrysalis, Pupa, Cocoon). Each UM was designed to engage in combat in very specific ways while "singing" via the VOCALOID singing synthesizer integrated into the machines. Until now, I still don't know why the developers decided to have war machines sing. Anyway, these machines have so much developed AI in them that they're able to do things like dodge missiles, adapt to low health and severe external damage, and create new attacks on the go.

And then you have your own unmanned weapon called Metal Gear ZEKE, either a bipedal or quadrupedal dinosaur-type machine. At first it starts out with not many AI modules, but as you acquire more modules from the previous butterfly-name machines I mentioned, the more that gets installed into ZEKE, the more powerful and possibly dangerous it gets. There's an event in the game where you're forced to fight ZEKE because of a spy's tampering. And by that point if you've already maxed out on ZEKE's AI modules, you've pretty much created a near-unstoppable killer.

So, why did I bring up Metal Gear in a discussion about artificial intelligence? Well, I've seen the Terminator movies, played games with advanced AI, and others. I, in fact, am scared of the development of AI because who knows when someone could make a machine, give it a brain, and then it deviates from its original purpose, spreads its deviancy to other machines, and eventually spark a war between humans and robots? It's like the game Detroit: Become Human, the machines are eventually gonna want equal human rights.

Bottom line is, I don't think AI in machines will be worth it.

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